Aram

Description:

Aram
Male Human Fighter 4/ Knight of the Crown 2
Lawful Good Medium Humanoid
Initiative 6
Languages Common, Solamnic


AC 23, touch 11, flat-footed 22
(9 Armor, 1 Dex, +3 Shield)
HP 73 (6d10
26)
Base Attack Bonus 8
Fort +6 (
3 CON)=9, Ref +1 (1 DEX)=2, Will +1 (-1 WIS)=0
Str 16 +2, Dex 12 +1, Con 16 +3, Int 12 +1, Wis 8 -1, Cha 8 -1


Speed 30ft (20 ft.)
Melee weapons
MW Battleaxe (1d8
3/11|6/x3)
Gauntlet (1d3+3/9|4/x2)
MW Longbow (1d6/7|2/x3)
Space 5 ft.; Reach 5 ft.
Grapple 9
Armor Full Plate +9 AC, Dex Max +1, Check Penalty -4
Shield +1 Heavy Wooden Shield
Jewelry




Skills 36/36
Appraise +1
Balance -4
Bluff -1
Climb +5 (6 ranks)
Concentration +3
Decipher Script +1
Diplomacy -1
Disable Device +1
Disguise -1
Escape Artist -4
Forgery +1
Gather Information -1
Handle Animal -1
Heal -1
Hide -4
Intimidate -1
Jump +4 (8 ranks)
Knowledge (Nobility and Royalty) +4 (3 Ranks)
Knowledge (Planes) +2 (2 Ranks) Listen -1
Move Silently -4
Open Lock +1
Ride +10 (9 Ranks)
Search -1
Sense Motive -1
Spellcraft +1
Spot -1
Survival -1
Swim +3 (7 ranks).

Feats
Improved Initiative
Heavy Armor Optimization
Honor-Bound
Improved Toughness
Weapon Focus (Battleaxe)
Powerful Charge 1d8
Power Attack


Special Abilities
Proficient with all simple/martial weapons
Proficient with up to heavy shield/armor
Strength of Honor 1/Day (Free action +4 Morale Bonus to Strength for 3
Charisma Modifier/rounds)
Knightly Courage (+Charisma Modifier to all saves against fear)
Heroic Initiative +1

Bio:

Aram

Antarria, the Shadows of Perfection Lawful_G